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Need For Speed Hot Pursuit 2010

During production of Criterion Games Need For Speed Hot Pursuit I designed the tracks and gameplay for many of the roads found in the open world of Seacrest County. I was also responsible for texturing the main road surfaces, offroad areas and near terrain.

These are some of the tracks I either designed or produced driveable surface art for:
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  • Home
  • Professional Work
    • Star Wars: Hunters
    • Hardware Rivals
    • NFS Rivals
    • NFS Most Wanted
    • NFS Most Wanted: Terminal Velocity
    • NFS Hot Pursuit
    • Burnout CRASH
    • FUEL
    • Project Gotham Racing 4
  • Personal Work
  • Resume